ASSETS
Here is a list of all assets used in the code:
| LEVEL 1: |
| AI | ai_spy01, ai_spy04 |
| SOUNDS > NOISES | gloria |
zapp_assets = ["ai_spy01.png", "ai_spy04.png", "gloria.mp3"];
zapp_path = "https://zimjs.org/assets/";
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| LEVEL 2: |
| AI | ai_spies (3x3) |
| THINGS | office05, office16 |
| SOUNDS > CHIMES | treasure |
| SOUNDS > HITS | toing |
| SOUNDS > NOISES | footsteps |
zapp_assets = ["ai_spies.png", "office05.jpg", "office16.jpg", "treasure.mp3", "toing.mp3", "footsteps.mp3"];
zapp_path = "https://zimjs.org/assets/";
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| LEVEL 3: |
| AI | ai_spies (3x3) |
| THINGS | smoke (4x4) |
| SOUNDS > BACKGROUNDS | hot-pursuit |
| SOUNDS > HITS | punch |
| SOUNDS > NOISES | spring |
zapp_assets = ["ai_spies.png", "smoke.png", "hot-pursuit.mp3", "punch.mp3", "spring.mp3"];
zapp_path = "https://zimjs.org/assets/";
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SPELLS
Here is a list of all spells used in the code: